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This Dark Souls-inspired environment in UE4 from DICE’s ex-Environment Artist looks really beautiful

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Simon Barle, former environment artist at DICE, has created a really interesting environment in Unreal Engine 4, inspired by Dark Souls and Bloodborne. This environment features new assets and took Simon four days to complete.

As Simon noted, this environment uses baked lighting, textured using Substance Designer and Painter, Zbrush for the sculpting and Maya for the modeling.

Enjoy!


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